City Template
Country: [[]]
Area:
Alignment:
Type:
Population:
Government:
Base Value:
Purchase Limit:
Spellcasting:
| Corruption | Crime | Economy | Law | Lore | Society | Danger |
|---|---|---|---|---|---|---|
| 3 | 5 | 4 | -6 | 2 | 2 | 28 |
| Corruption modifies [Bluff] vs city officials and guards, and [Stealth] made outside | ||||||
| Crime modifies [Sense Motive] to avoid being Bluffed, and [Sleight of Hand] to pick pockets | ||||||
| Economy modifies [Craft], [Perform], and [Profession] checks to generate income | ||||||
| Law modifies [Intimidate] to make opponents act friendly, [Diplomacy] against government officials, and [Diplomacy] to call the guards | ||||||
| Lore modifies [Diplomacy] to gather information and [Knowledge] to research using a library | ||||||
| Society modifies [Disguise] checks and [Diplomacy] to affect non-government officials |
Qualities:
Items:
The Shape of the Civilization
Skyline:
Typical Home:
Building Materials:
Sanitation/Sewers/Disease:
Streets and Traffic
Cramped/Open?:
Methods of Transport:
Magic Transport?:
City Lights:
Walls and Gates:
Watchtowers:
Law Enforcement
Guards and Soldiers:
Weapons and Spell Restrictions: